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Crescendo

Lead Audio Designer | July 2020 - May 2021

Crescendo is a 2D combat action game, where you conduct a musical world around you through your actions. Travel through an eerie fairy tale world that is teeming with music and battle the monstrous personifications of an orchestra.

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As the Audio Lead, I worked closely with the leads from other departments to help implement audio assets and troubleshoot any Unity/Wwise integration errors. I created and implemented over 90 sound effects and music tracks, and worked with a composer to author an adaptive music system using Wwise's Interactive Music capabilities.

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Click here to download and play Crescendo!

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